Don't Drown

Game Design & Game Programming
Gamejam Game
Game Jam - Technical Game Design on 3C (2023)
About The Game
This was a school GameJam project created in 5 days to test our team before our graduation project. I served as a tech designer, with my primary focus being gameplay programming and the design of the core mechanics (movement, camera, grabbing, building), along with any additional work required. Everything was developed using Blueprint.
While it may not be the most impressive project, I’m proud of how it turned out. The design is well-reflected in the gameplay, and I think it looks good overall.
Details
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Responsabilities :
- programming in UE5 BP (3C building raft)
- game design (3C)Time of prod : 5 days
Team Size : 10 (6 GDs, 4 Artists)
Software Used : Unreal 5
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Team Size : 10 (6 GDs, 4 Artists)
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Software :
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Unreal Engine 5
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Responsibilities
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Game Design (3c)
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Programming (3c, building)
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