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Hello There !

I am Joshua, a Game Designer.


I used to study in social science but i stopped after a bachelor in sociology to follow my passion : Making Games !

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About Me

StormBreaker

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Graduation project
Tn a world threatened by a raging storm save the world before it is too late !

Responsabilities :
- programming in UE5 BP (3C building raft)
- game design (3C)

Time of prod : 8 months
Team Size : 10 (6 GDs, 4 Artists)

Software Used : Unreal 5

Don't Drown !

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School GameJam Project

Built a raft and escape the island before it sank.

Responsabilities :
- programming in UE5 BP (3C building raft)
- game design (3C)

Time of prod : 5 days

Team Size : 10 (6 GDs, 4 Artists)

Software Used : Unreal 5

Turn Based Combat Prototype

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A prototype to find the design principle of based combat system.

Responsabilities :

- Game design (3C, Loop, encounter, system design, progression system)
- programming C#, Game design, Game desconstruction

- analytic, game deconstruction

Time of prod : throughout my studies
Team Size : 1
Software Used : unity, jira, google suite

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Mobile casual game


Responsabilities :
- Programming C# (animation tool, scoring etc...)

- Game design (core, LDO)

Studio : Nvizzio Creation

Software : Unity, jira, google suite

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LDD - Set Piece

Pre Prod document for level design assignement

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GACHA LIVE OPS

Analatic document for the live ops of a gacha game

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